This film clip shows the current status of the texturing and shading of Manolin, the main character of Fish for Life. After the concept of the character was done, Kerstin sculpted Manolin with zBrush and modeled the retopo with Maya. Then Lisa did the texturing with Substance Painter. Finally, the model got his shading in Maya where it also will be animated. The turntable of Manolin was rendered with V-Ray.